The Bard from Barliona - 2
A Song of Shadow
release - November 19
Chapter
One
Re-entering Barliona
turned out harder than I imagined. My fingers trembled as they reached for the
capsule’s sensors. My memory unkindly replayed the terrible agony I’d
experienced during the changing of my alignment. It wasn’t right. Who came up
with the idea of torturing players like that? Or was this supposed to be a
particular ‘penalty’ for switching to the dark side? A tacit punishment for
choosing the faction of the gameworld’s villains? And if so, what would I face later?
As soon as I slid into the capsule, the first thing I
did was carefully double-check the sensory filter settings. Everything was as
before—a pain threshold of 10%. After a couple seconds’ hesitation, I turned
this down to five percent. Realism is good and all, but I think I’ve had
enough. More than enough.
Welcome to
Barliona!
An updated Lorelei the Captivating looked at me reproachfully
from the game’s loading screen. There hadn’t really been anything captivating
about her before, aside from her epithet. Now, new, small and sharp thorns
protruded from her aquamarine epidermis, their arrangement forming whimsical
patterns in some places and completely chaotic ones in others. The epidermis
itself was streaked with little black veins which contributed to the ornament’s
eeriness. The veins reminded me of the kind that frequently appear in holofilms
as a symptom of some plague spreading through the victim’s circulatory system.
However, instead of the branching of vessels, these veins formed something like
a runic script on my Blighted Biota. Perhaps this creative tattoo meant
something in one of Barliona’s languages. The only question was whom to ask for
assistance in decoding it: a botanist, a dermatologist or a linguist.
My avatar’s eyes had changed too: A regular green glow
had consumed the iris and pupil. Strange—in the video from the web, the shaman’s
eyes had seeped with fog during the transformation. Was this a racial trait? Or
was my scenario different? It didn’t do any good to guess—I was better off
entering the game and figuring things out on location.
I don’t know what I expected—fanfare and an
achievement like ‘You have become the first player of Shadow’ or maybe heaps of
presents from the renegades, moved to the bottom of their hearts by my selfless
deed—but whatever it was, nothing happened. Nothing at all.
I was even upset for a second: That Shaman Mahan got
an epic sacrifice from the top players, trips to the ancient past, a unicorn on
a leash, but little old me…all I got was a camp full of renegade vegetables. No
fortifications, major facilities, haunted castles or even ordinary old houses.
The place looked less like the headquarters of sinister conspirators, and more
like a temporary camp for some tourists to spend a few days. Even the Sixth’s ‘throne
room’ was little but a simple meadow, albeit covered in blight. Although, I
have to admit that the conspirators’ tents were kind of pretty: Instead of the
players’ typical tents and huts, these were large cup-shaped flowers, whose stalks
grew normally and then doubled over at about half-height so that the actual
flower would cup a plot of ground.
Renegades from both races were running to and fro
between the tents, individually and in units. Sentries in polished armor stood
about; cauldrons boiled over bonfires under the watchful eyes of pirqs,
awaiting troops returning from their missions. The ones about to set out were
checking their weapons and equipment, going over their orders; a little off to
the side, at a safe distance, some mages and bowmen were practicing.
All of this stood in contrast with the scenario I had
seen in which Geranika recruited an apprentice, thus putting me on the thought
that my plot line would be somewhat different.
“You’ve spent a long time coming to your senses, my
new ally,” a voice said so unexpectedly that I started and turned quickly.
Elegantly-attired, as if he’d just returned from a
soiree, Geranika stood in the meadow smiling. It’s odd to smile like that. Like
a cat that was deliberating whether to eat the mouse now or play with it some
more.
“The process turned out to be a fairly…painful.”
The mere memory of it made me start.
“You had to be reborn, Lorelei. And birth is always a
painful process. For a human, for an idea, for a new world order…”
As Geranika went on speaking, I tried to understand
what the great villain wanted from me. I doubt he’s about to pull out a
celebratory cake with a burning candle and suggest I make a wish.
“A new empire is being born, Lorelei,” Geranika went
on. “An Empire of Shadow. A great war is coming and like any emperor, I will
need useful people. Companions, strong and faithful. You are a special free
citizen, Lorelei. You were unafraid to join the side of the renegades. You
accepted Shadow, despite the loathing of those who live in Malabar and Kartoss.
I find you interesting.”
I listened in silence.
“But interest on its own is insufficient,” he went on.
“You are still too weak and I doubt you will be useful to my empire.”
I perked up my ears. I doubt I’d survive another ‘trial’
like the last one. To hell with that. I’d rather delete my avatar and start
again than go through that again.
“I can help you become stronger.” Fog whirled in
Geranika’s open palm. “But first you must prove to me that you can be useful,
Lorelei. Prove to me that I should expend my time and effort on you.”
Quest
available: Impress the Lord of Shadow.
Description:
The Lord of Shadow seeks allies, but it’s no simple task to join their number.
Do something that will earn Geranika’s consideration.
Quest type: Unique
chain. Reward for completion: Variable, next quest in the chain. Penalty for
declining the quest: -20 Attractiveness with Geranika.
So the rumors are true. Ever since Kartoss became a
playable empire, the fora have been rumbling about a new Shadow faction. The
wildest flame wars raged about the question of whether players would be able to
play for Shadow. It looks like I now know the answer to that.
“I will do this,” I promised and noticed Geranika’s
lip jerk just barely before he vanished.
I was left alone in the middle of the camp. Neither
the Sixth nor her bodyguard were around. A short stroll around the encampment
didn’t afford me anything apart from the esthetic pleasure derived from the
exotic flora-architecture, some observations of army life in the field, and the
benefit of breathing some fresh air. The typical gaming infrastructure I was
accustomed to, was entirely absent here. There were neither signs, nor barkers
nor the barest indicator of where to go or what to do. Nothing but rows of
flower huts, some sentries loitering beside them and the odd messenger hurrying
past with a leather satchel. And that’s it. An ordinary guerrilla outfit, with
a touch of the local, floral flavor. And how was I supposed to level up my
character? How was I supposed to make scratch here? Where could I find the gear
I needed?
The answer to the last question popped up on its own.
Using the scientific method of poking around aimlessly, I came across the local
quartermaster, hiding out in one of the flower huts. This biota was sitting so
still that I initially assumed he was part of the decor, and I would have moved
on if he hadn’t spoken up.
“I’ve never seen you before, Lorelei,” the renegade
said flatly. He was ensconced in the same plate armor I had observed on all the
guards in the city. The same combination of wood and metal, only the wooden
parts of it were black. He had a whimsical name too—Palisandro.
“It was only recently that I…” I hesitated, trying to
find the right word. Switched? Became blighted? Turned?
“Joined Astilba,” Palisandro came to my aid. He smiled
compassionately. “I know that the first days are the hardest. The life you were
used to has ended. Difficult trials in the name of our brothers and sisters who
cannot yet even fathom our motives lie ahead of you. I remember how shocked I
was at first. Do you know what helped me?”
“What?”
“Work. Occupy yourself with whatever it is that
brought you here. Move toward your goal and your doubts will waft away like
dried chaff.”
“Work…” I echoed. “I can’t even imagine where to start
and who to ask…”
Palisandro’s thorny brows rose with surprise.
“Are you saying that no one has briefed you? Given you
a quest? Assigned you to some task?”
I coughed with some confusion, recalling what an
offline player looks like to an NPC. It’s like sleep, but I suppose you could
call it a deep coma too.
“No. After my transformation, I lost consciousness and
came to only recently.”
“It is a painful procedure,” Palisandro agreed. “At
least now you get to experience a new power. Our strength has grown so much among
these shadowy lands that there are no unwanted guests that would dare visit us.”
He had a point here. Whereas before the transformation
the blighted ground would saddle me with a debuff, now it worked in the other
direction:
Blighted Strength.
+50% to all stats. +1% HP for every minute spent on blighted ground.
“Are there many unwanted guests that try to come here?”
I asked.
“There will be quite a few soon enough,” Palisandro
squinted unkindly. “So don’t waste time and prepare yourself properly. Choose
the equipment you need and locate Yavar. He is personally in charge of the
preparations.”
The equipment was available without any restrictions,
unless you take level requirements into account. There was no required
reputation status—friendship sufficed. However, the quartermaster’s inventory
was hardly impressive. The same old assortment of vegetable, leather and
metallic gear with the typical ‘Shadow’ skin and a modest +2 to various stats.
Strictly speaking, some of my items weren’t any worse, but I dispensed with
modesty and picked out a full set of blighted gear. At this point, another
not-so-unimportant detail occurred to me: The ‘weight’ of the armor affected stamina
cost as well as my spellcasting time. Wearing the lightest gear available,
which consisted mostly of the leaves and stalks of mysterious plants, I could
cast spells at my full capacity. Leather armor would penalize my stamina
slightly. Chain mail had a serious effect on my stamina and a little one on my
casting time, while plate armor really encumbered both. A quick search of the
fora brought me to a thread full of complicated formulas, from which I surmised
only that as long as my Strength and Constitution stats remained below certain
thresholds, heavy equipment was not for me. If I were a pirq bard, for
instance, I could calmly jingle jangle around in my heavy plate armor all day
long.
I couldn’t help but recall the drawing I had seen on
the forum: A pirq in what looked like knight armor (as it is depicted in
historical films) with drums of skulls hanging on his chest. It looked
impressive, but…As Pasha-Chip would say, it’s not for me. Which is too bad…I
could imagine it now: I step out all dramatic like the heroine of a
mega-blockbuster about elves, jingling my plate armor and lute and the enemies
just collapse all around me…in laughter. After all Pasha and Sasha would surely
be right behind me, making stupid faces and just generally clowning around in
their uniforms.
On the other hand, this fact didn’t upset me in the
least. The new gear looked quite solid—I was ready to step out on the stage of
some goth festival. I wonder if I try to cosplay all this out in meatspace,
whether I could wear this gear for a long time? I doubt it, considering the
cute accessories like the belt and the bracelet of thorny rose and, even
prettier, a necklace of the flowering branches of black bramble. The vaguely
BDSM style was completed by a small, sheathed dagger hanging on my belt. It’s
not like I really needed it, but the renegades were giving me the equipment for
free, so why not grab the dagger too? There was no concrete calculation here on
my part—I just figured it’d be nice to have a knife if I went out into the wild.
When I had finished, I surrendered to my vanity for a
second and stepped up to the large mirror and turned on my camera in order to
take a memorable selfie-hologram. Recalling my assignment to shoot footage for
our video, I didn’t bother turning it off. The guys and I could select the more
effective footage later and put together a nice clip.
“If you’ve satiated your narcissism,” Palisandro
taunted me kindly, “you should go see Legate Yavar and get to work.”
Thanking the quartermaster, I set out to find the
legate, relishing the creativity of the devs along my way. As Chip, my personal
know-it-all, had explained to me, Barliona featured a mixture of old languages
and cultural traditions of all the different races and peoples of our real,
human history. At this point, Sasha set off on a wide tangent, comparing tattoos
and writing, but Pasha stopped him in time, begging the lecturer to go make tea
in the kitchen. Otherwise our excursion into comparative anthropology could
have cost us a few hours at least.
I located the legate at one of the countless huts that
housed the renegades. I was expecting to see something like a yurt of the peoples
of the north, but approaching closer realized that I had made a mistake. The
hut was constructed of enormous leaves, three times my height. They were bound
in a clever manner by means of some kind of sticky substance, to which small
litter had managed to stick before it had dried.
Legate Yavar was a stocky pirq with a leopard’s
markings, sealed in coal-black plate armor that sumptuously harmonized with his
fur. The typical alterations caused by Shadow only made this NPC appear more
vivid. The sword hanging from his side looked more like a mutated sickle with a
long handle. And it was on this handle that he drummed with his fingers as he
spoke with two other pirq officers also outfitted in black plate armor.
Noticing me, Yavar dismissed his companions with a gesture and concentrated on
my person.
“Ah, a recruit,” he rumbled in a throaty baritone, and
looked me over from head to toe, paused at my lute and shook his head
disapprovingly. “And what am I supposed to do with a little booger like you?”
I made a mental note to cut this phrase out of my
video, otherwise, I could just sense that this ‘little booger’ would stick to
me—courtesy of my idiot friends.
“Any ideas, centurion?” The legate glanced over at the
colossal, jet black pirq standing beside us with a Zweihander.
The pirq growled grimly, raised his upper lip, baring
a row of sharp teeth and grumbled with displeasure:
“What could you possibly do with her? The best she
could do is be a buccinator, but then she’d have to swap her lute for a
buccina. And yet this piece of brushwood
wouldn’t even be able to lift the horn and were she to attempt to blow it, she’d
fall apart to leaves…Better send her over to Altaik’s turma, I say.”
Listening to this exchange, I was silently grateful
that I hadn’t decided to play for the pirqs. It looked like this race had a
militaristic society with a touch of ancient history about it. No wonder Pasha
chose them.
“To the velites?” the legate asked. “You think I
should send her beyond the blighted ground at her level?” He squinted. “It’s
too high a risk.”
“She’s a free citizen,” the centurion reminded him. “It’s
easier for her: The free citizens can return from the Gray Lands.”
The legate twiddled his whiskers, weighing the pros
and cons, as I tried to understand what they were even talking about. Well, I
mean, in general I had understood that my formidable Level 7 made it difficult
to find me a suitable quest, yet the details of their conversation escaped me.
At the same time, Yavar glanced at me and asked with
some doubt in his voice:
“We need to think…You can’t summon an army of phantoms
with your music like your Tenth, can you Lorelei?”
“No…”
“Then it’s decided,” the pirq stuck his paw into a
huge bowl carved of wood, pulled out someone’s charred rib and began gnawing on
it with a pensive look on his face.
“To the velites,” he declared. “Seek the scarlet
banner with the lightning bolt emblem on it. You will report to Centurion
Altaik.”
Quest available: Help the Renegades.
Description: The Renegades
of the Hidden Forest have committed themselves to preventing an alliance with
Kartoss. Locate Centurion Altaik and offer your assistance. Quest type: Rare
scenario. Reward for completion: +50 Reputation with the Renegades of the
Hidden Forest; +100 XP. Penalty for failing or refusing the quest: -50
Reputation with the Renegades of the Hidden Forest.
Naturally, I accepted the quest and leaving the hut
began peering around for a scarlet standard. It was nowhere to be seen, but at
least my old friend Vex appeared on the horizon. And I still had questions for
that book thief.
“Vex, hang on!” I called, hurrying after my fellow
bard.
“Ah, Lorelei,” he waved and stopped. “Are you feeling
better?” he inquired when I approached.
“Yes, quite a bit! I have some business to discuss
with you.”
“Is it urgent?”
“Not very,” I confessed, “but it won’t take long.”
Vex looked away somewhere to the right, in the
direction of the enormous tree whose roots formed the seat of Astilba’s throne
and answered unhurriedly: “Go on then, but do so quickly.”
“Did you take a part of the songbook from the Tree
library?” I asked without wasting any time.
The renegade looked at me a little oddly and nodded.
“I did. How do you know this?”
“Back at the Tree, I was trying to decipher the
songbook and discovered that it was incomplete. The librarian recalled that you
were the last one to work with the scroll.”
All of Vex’s hurry vanished instantly. He turned to
face me, squinted his eyes and asked tensely: “You know how to decipher the songbook?”
“Well, yeah,” I said with some surprise. “Weren’t you
doing the same thing?”
“Not at all. I’m a poet, not a musician. I was merely
copying the scroll at Astilba’s request, but I didn’t manage to finish my work
and was forced to…extract the last fragment from the library.”
“What does Astilba want with the songbook? She’s
definitely not a bard.”
The renegade nodded, sighed deeply and waved his hand,
offering me to have a seat in the shade of a sprawling thorn bush. It did not
seem like he was in a hurry any longer.
“As you know, a bard’s spells are learned in
conjunction with the spells of other classes. Astilba is trying to divine the
structure of Cypro’s spell and recreate it on her own.”
“What kind of a spell is it?”
Vex hesitated and then replied barely audibly:
“Cypro knew how to summon the souls of heroes who had
passed to the Gray Lands. Astilba cleaves to the hope that she can return the
Fifth. She asked me to find all mention of this spell and my search brought me
to this scroll. The writing in it is some kind of cypher, so I was simply
copying the scroll to give it to the Sixth. Unfortunately we have no bards who
specialize in music and so we had no luck deciphering the scroll. But if what
you say is true…Perhaps Astilba will accomplish what she’s sought all this
time.”
“Perhaps,” I echoed, though I had my doubts.
As far as I understand the info in the Barliona FAQs,
the dead could only return as mindless undead or members of the zombie race. In
order to have an NPC return to the world in his right mind and sense, some kind
of magic seal would be required. It followed that the Fifth didn’t have this
seal…and a zombie lover would please only some fan of stupid pseudo-romantic
movies, not Astilba.
“Notes are written in it,” I explained to the excited
biota. “I already deciphered the part in the library, so if I get the rest of
it, it won’t take me long to recreate the songbook.”
Vex jumped lightly to his feet and announced
decisively:
“I will speak to the Sixth and if she grants her
permission, I will bring you the missing fragment. Wait for me.”
“Hang on,” I stopped the renegade from rushing off. “I’ve
been sent to Centurion Altaik. Tell me where I can find him and we can just
meet there.”
“Altaik?” the bard ruminated. “Follow that there brook
downstream and you’ll come upon his turma. But wait for me to return and if
anyone orders you otherwise, tell them that you’re waiting for orders from the
Sixth. Understand?”
“Yes. Do I have to wait long?”
“Not long,” Vex insisted and dashed toward Astilba’s meadow
residence.
I decided to pass the time productively—by filling in
my map. To my surprise, Chip’s drills paid dividends and I managed to chart a
part of my route from my former place of imprisonment to the renegades’ camp.
It wasn’t very precise, but there were definitely less white space on the map
when I finished. If things go on this way, the cartographer’s mysterious prize
is as good as ours. Chip just has to copy my map and complete the quest. There
was just one issue…If we did this, Eben would get his hands on the map with its
vague, yet discernable, location of the renegades’ camp. And then who knows
what the spymaster would do? No. First I have to find out how the Sixth’s
attempts to resurrect her lover will turn out and only then move on to the map
quest.
At last Vex returned. He looked very worried and was
all but dancing from impatience.
“The songbook!” He waved a small scroll in front of
me. “Here is the missing portion. You have to decipher all of it. This instant!”
Quest available: Decipher the Songbook.
Description: Vex
wants you to restore and decipher Cypro’s songbook this instant. Quest type: Unique,
class-based. Restrictions: You must begin the quest on the spot and perform it
until it is complete.
Reward for
completion: +1,000 Reputation with the Renegades of the Hidden Forest, +14,000
XP. Penalty for failing or refusing the quest: -1,000 Reputation with the
Renegades of the Hidden Forest.
“Erm…” I mumbled, a little at a loss as I read the
quest description. “I guess I’ll just do this now then.”
I looked around, found myself a spot near the roots of
a tree where a stranger wouldn’t run into me, sat down and leaning against the
trunk unfurled the remainder of the scroll. This was definitely it—the same babble
about the sun, the Milky Way and the seven planets. There was no surface suited
for writing on, so per habit, I arranged the parchment on the body of my lute.
Someone else might find this uncomfortable, but my guitar synth had served me
as a desk, as an umbrella and even a club in its day.
The experience I already had in deciphering the scroll
did its part and my work went quickly. The only irritation was Vex who stood
over me and drilled the scroll with his eyes to the point that I was afraid he
really was going to burn a hole through it.
“Are you going to stand there all day?”
Instead of replying, Vex nodded curtly and pointed at
the unfurled piece of scroll impatiently. No one has any patience these days.
Although, hell, neither do I. I do want to know what spell the Tenth used to
summon the army in my vision.
Just over two hours had passed and the work was done.
A lean stack of sheets covered in notes was lying before me, and still nothing
happened. No fanfare, no system notifications about a completed quest…Nothing
but Vex’s impatient and inquisitive look. There was nothing left but to shrug
in reply and start reviewing the notes. Maybe I had made some mistake? A single
inaccuracy could throw off the harmony of the composition. Of course, there was
a simple way to check the thing.
Having no music stand, I placed the sheet music right
before me, picked up my lute and recreated my uneven row of marks with sound.
The melody was a pretty one but clearly unsuited to a lute. The sound was
missing something. As harmonious and complete as the music was, there was
something inadequate about it. Still, I sensed no mistake in it.
As soon as the final chord had rung, the sheets with
the deciphered notes began to glow. My yearned-for fanfare sounded from
somewhere and the parchment vanished, leaving behind a songbook shimmering in a
pearl glow.
Congratulations!
You have recovered Cypro’s legendary songbook!
Your deciphering
of the songbook has taught you a new spell: ‘Bonds of Memory.’
Since times of
yore, bards were the keepers of memory about the feats and tragedies of Barliona’s
heroes and villains. Thanks to the bards, tales of the past remain in the
memories of the races, creating an imperceptible bond between the present and
the past, the living and the dead. This bond permits certain bards to use their
songs to summon the souls of the heroes of yore. To be resurrected, the souls
require a portion of the Bard’s vitality and their strength depends on the
strength of their summoner.
Casting time:
Perform a composition about the summoned soul from beginning to end. Cost of
performance: 50% of the Bard’s max HP. Maximum level of the summoned soul:
(Bard’s Level + Composition) Maximum number of the summoned soul’s skills and
spells: (Soul Level ÷ 10 + Composition). Maximum number of souls summoned at
once: (1 + Composition) Duration of summoned soul’s stay in Barliona:
(Intellect ÷ 10 + Composition) hours until the soul exhausts its vitality.
Cooldown: 72 hours.
Skill increase:
+3 to Bardic
Inspiration. Total: 14.
+3 to Fame. Total:
14.
Quest complete: Recover the Songbook.
+500 Reputation
with the Biota. Current status: Hatred.
+10 to Fame.
Total: 21.
Speak with the
Tree’s Librarian to receive the rest of your reward.
Quest complete: Decipher the Scroll.
+1,000 Reputation
with the Renegades of the Hidden Forest. Current status: Friendship.
Experience earned:
+14,000 XP.
Level gained!
…
Level gained!
Current Level: 18.
Unallocated stat
points: 90.
Training points
remaining: 6.
Achievement
unlocked:
‘Legendary Hit I’
(Four learned or created songbooks remaining until next rank).
Achievement
reward: +1% chance to receive a quest that leads you to a legendary songbook.
The pure glory of the notification made my eyes
ripple, while the golden flashes that accompanied the new levels only
aggravated the situation, and I spent a long time blinking dumbly and rereading
the system messages. My entire rich lexicon failed me, leaving a single unprintable
but ecstatic exclamation in my head. Now this is the way to complete a quest!
“It worked,” Vex whispered in shock. “You did it,
Lorelei! Quick! Give me the songbook so I may bring it to Astilba!”
The songbook, which had managed to appear in my palm,
was shining enticingly.
Cypro’s songbook.
Songbook type: Legendary. Contains the ‘Bonds of Memory’ spell.
Attention! To
reproduce this song, you must have a rare musical instrument.
Attention! Your
spellbook already contains ‘Bonds of Memory.’
Attention! This
songbook may not be copied.
Attention! This
songbook may not be traded.
I was holding a scroll with a unique spell. I wonder,
purely theoretically, how much I could ask Astilba for, for a spell she wanted
so badly. As far as I know, NPCs in this game cannot take a player’s property
outside of very rare scenarios. Theoretically I could haggle and refuse to hand
over the songbook for free.
Eh. I’m not much of a businesswoman and lucre’s just
lucre.
“Here you go.”
I handed the songbook to Vex without further thought.
It’s much more interesting to find out how the Sixth’s experiments will work
out than to get my hands on a heap of gold.
“Tell Astilba I wish her luck. I hope everything will
work out for her.”
The renegade clenched the scroll tightly in his hand
and smiled warmly. My Attractiveness with him surged to 55 points.
“I will relay your words to her. Thank you, sister.”
And Vex rushed off like a whirlwind in the direction
of the Sixth’s residence.
“Think nothing of it,” I called in his wake, forcing
him to look back.
It was always like this: Either a torrent of new
events or solitude and indecisiveness. If you discount the new levels I had
gained, nothing had changed for me at all. I couldn’t even use my new spell—I
had no rare instrument. And no way of finding one. The local quartermaster didn’t
seem to have any, and the craftsmen around here weren’t exactly master
luthiers. Maybe I could ask Chip? And yet, even if we pooled our resources we
wouldn’t have enough for one of Pirus’ pieces. All right, we’ll talk it over
out in meatspace. Only, before exiting the game, it wouldn’t be bad to find out
what quest I’m supposed to get from the mysterious centurion.
The camp, meanwhile, had gone on with its own life.
You could hear the growling of the pirq teams, the clangor of arms, the coming
and going of small bands of warriors. Those who had returned were eating
ravenously outside of their quarters and then immediately collapsing and
falling asleep in their bunks without taking off anything apart from their
footwear and armor. It’s much easier for the players in that sense—we could
sleep in our armor without experiencing the least bit of discomfort.
Centurion Altaik turned out to be a light-ginger,
almost blond, pirq. At the moment of my visit this glorious warrior was
occupied with five tasks at once. He was hungrily consuming his bowl of gruel
and meat, drinking milk, kicking his boots off his feet, glaring into a map and
bitterly arguing with one of my cousins, a biota.
“What’d you need?” Altaik growled, generously
bespattering my new cape with his spittle and bits of gruel. Uncultured bastard…
“Legate Yavar has sent me to you,” I rattled off,
carefully brushing off my cape.
My answer forced the two quarrelers to fall quiet.
Then again, the centurion used this interlude productively, taking the moment to
stuff more grub in his maw. Smacking, he began to inspect my person. My cousin,
Immortal Biota, also fell to looking me over and for a while the silence in the
hut was punctuated only by the centurion’s smacking and chewing. Having finally
finished his meal, Altaik purred with contentment, licked his spoon, placed it
on the table and deigned to interact with me.
“Well and then what does he want?”
I definitely didn’t expect this question. The
transition from legendary events to ‘what’d you want?’ was a little too swift.
“Erm…” I declaimed profoundly. “He wants you to give
me some quest.”
“Recruit,” the pirq barked at his companion.
Only now did I notice how closely the two resembled
each other—the pirq and the biota. Not in appearance but…in their expressions,
their eyes. They were filled with an old weariness mixed with some kind of
grim, doomed decisiveness and confidence, which did not gel with their intentionally-careless
demeanor.
Altaik slid the
empty bowl aside and asked: “Do you know how to read a map?”
Receiving my nod as an answer, he went on: “Look. We’re
here right now.” The centurion’s finger poked a green triangle in the middle of
a forest shaded with black. “Our turma’s objective is to extend the
fortifications up to this location…” Altaik picked up a lead pencil and marked
a series of dots indicating a route. “We haven’t any time to spare, so everyone
has to work. Right now, you will go to Signifier Lotos, receive equipment and
instructions and then get to work. Any questions?”
A short dotted line between the forest and the
foothills indicated where my future work lay.
“Where can I find Signa-uh-fier…Lotos?”
“He’s in the third bulb-tent downstream from here.”
Signifier Lotos turned out to be a sickly-gaunt biota
of a reddish hue, which I couldn’t help but associate with the color of spoiled
meat. Having heard my explanation, he quietly issued me two linen bags filled
with black seeds, large and small, a piece of parchment with something that
reminded me of a rat maze charted on it, made a mark in his giant book and
dismissed me with a gesture.
Quest complete: Help the Renegades.
+50 Reputation
with the Renegades of the Hidden Forest. Current status: Friendship.
Experience earned:
+100 XP.
Items acquired:
Shadow Seeds.
Quest available: Help the Renegades. Step 2.
Description: Sow
the Shadow Seeds. Quest type: Rare scenario. Reward for completion: variable
reputation increase with the Renegades of the Hidden Forest, variable XP gain.
Penalty for failing or refusing the quest: -500 Reputation with the Renegades
of the Hidden Forest.
Boy, I sure am lucky: First the garrulous legate and
centurion, and now this dumb plant who doesn’t even deem it necessary to
explain what it is they want me to do.
“Erm…And where am I supposed to sow them?” I asked
when it became clear that further instructions would not be forthcoming.
Lotos glanced over me gloomily, sighed barely
noticeably as if he was sorry to have to speak the words and replied: “Sow them
based on the pattern—the locations have been marked on your map.”
And he stuck his thumb in the direction of the exit.
Quest updated: Help the Renegades. Step 2.
Description: Sow the
Shadow Seeds in the locations indicated on your map.
Once I was outside of the tent of the unfriendly biota
I opened the map and studied the locations to be sowed. At least there was a
bit of luck there: the quest area was practically abutting the Arras. This
means that the time had come to coordinate with everyone who wanted to cross
it.
It was time to exit Barliona.
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