Michael R. Miller is the author of Battle Spire. An amazing crafting LitRPG novel (Amazon Top-100!) and the first one we translated in Russian. We talked to Michael about his book, possible sequels and his gaming preferences.
Your book is amazingly detailed. Classes,
races, skills and system popups – everything is very rich in detail. Why was
that so important to you?
I wanted
the game to feel fleshed out and as fully realized as possible. We only visit a
couple of locations in the book so I felt it was vital to give that sense of a
broader game world beyond the Imperial Spire. Also, should any non-litrpg
readers pick the book up I wanted them to be as familiar with the classes as
possible before combat began.
It was also
just a lot of fun! Being able to world build more freely compared to a ‘real’
secondary world fantasy was refreshing. I do hope to return to this world to
write sequels too so having more of the game built helps with that.
As for the
system pop ups, recipes etc. I wanted to make what is happening clear to the
reader. As the Scavenger class relies on crafting and items, it made sense to
have those item descriptions be as in depth as possible.